splice() is a Linux-specific system call that moves data between a file descriptor and a pipe without a round trip to user space. The related system call vmsplice moves or copies data between a pipe and user space. Ideally, splice and vmsplice work by remapping pages and do not actually copy any data, which may improve I/O performance. As linear addresses do not necessarily correspond to contiguous physical addresses, this may not be possible in all cases and on all hardware combinations.
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With splice(), one can move data from one file descriptor to another without incurring any copies from user space into kernel space, which is usually required to enforce system security and also to keep a simple interface for processes to read and write to files. splice() works by using the pipe buffer. A pipe buffer is an in-kernel memory buffer that is opaque to the user space process. A user process can splice the contents of a source file into this pipe buffer, then splice the pipe buffer into the destination file, all without moving any data through userspace.
Linus Torvalds described splice() in a KernelTrap article.[1]
The Linux splice implementation borrows some ideas from an original proposal by Larry McVoy in 1998.[2] The splice system calls first appeared in the Linux kernel version 2.6.17 and was authored by Jens Axboe.
ssize_t splice(int fd_in, loff_t *off_in, int fd_out, loff_t *off_out, size_t len, unsigned int flags);
Some constants that are of interest are:
/* Splice flags (not laid down in stone yet). */ #ifndef SPLICE_F_MOVE #define SPLICE_F_MOVE 0x01 #endif #ifndef SPLICE_F_NONBLOCK #define SPLICE_F_NONBLOCK 0x02 #endif #ifndef SPLICE_F_MORE #define SPLICE_F_MORE 0x04 #endif #ifndef SPLICE_F_GIFT #define SPLICE_F_GIFT 0x08 #endif
This is an example of splice in action:
/* This example is wrong. A pipe is a kernel buffer of fixed size, * so if you try to splice a big enough file direcly into it, * you're gonna either be blocked indefinitely or get an error. * You should splice, in a loop, a chunk of data which does not excede * the dimension of the pipe buffer in each iteration. */ /* Transfer from disk to a log. */ int log_blocks (struct log_handle * handle, int fd, loff_t offset, size_t size) { int filedes [2]; int ret; size_t to_write = size; ret = pipe (filedes); if (ret < 0) goto out; /* splice the file into the pipe (data in kernel memory). */ while (to_write > 0) { ret = splice (fd, &offset, filedes [1], NULL, to_write, SPLICE_F_MORE | SPLICE_F_MOVE); if (ret < 0) goto pipe; else to_write -= ret; } to_write = size; /* splice the data in the pipe (in kernel memory) into the file. */ while (to_write > 0) { ret = splice (filedes [0], NULL, handle->fd, &(handle->fd_offset), to_write, SPLICE_F_MORE | SPLICE_F_MOVE); if (ret < 0) goto pipe; else to_write -= ret; } pipe: close (filedes [0]); close (filedes [1]); out: if (ret < 0) return -errno; return 0; }
splice() is one of three system calls that complete the splice() architecture. vmsplice() can map an application data area into a pipe (or vice versa), thus allowing transfers between pipes and user memory where sys_splice() transfers between a file descriptor and a pipe. tee() is the last part of the trilogy. It duplicates one pipe to another, enabling forks in the way applications are connected with pipes.
When using splice() with sockets, the network controller (NIC) must support DMA.
When the NIC does not support DMA then splice() will not deliver any performance improvement. The reason for this is that each page of the pipe will just fill up to frame size (1460 bytes of the available 4096 bytes per page).